Gurps Fallout/ FO:W

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Gurps Fallout/ FO:W

Post by GrandTheft on Tue Nov 09, 2010 12:53 am

So yeah all of this will take place on fridays since we agree that IRC kind fucks us up and if you dont turn up on fridays its tough shit. Either your character progresses with us doing jack shit or i kill you because im stronger and loot your worthless corpse for aids and caps(Or ringpools)

Come on fridays Derp and bring FUCKING MODELS JESUS

FO:W
BoS
Enclave
Raiders
Robots
Mutants

Thats all i can remember from the sheet curse shown me
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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Tue Nov 09, 2010 1:48 am

Fallout GURPS
100 point character, nothing silly. You can have guns up to TL8. Assume you came from a high tech settlement. No higher TL advantage, but lower TL is fine. No psychic, no mutants. Not yet Smile

Fallout Warfare
250 point lists. I appreciate this means nothing. Bring around 20 models armed with various weapons. We got BoS, NCR, Mutants, Raiders, Robots and Enclave. Enclave are now less broken - tesla troopers cost more now.
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Re: Gurps Fallout/ FO:W

Post by Nailz94 on Tue Nov 09, 2010 6:46 pm

Spiritcurse wrote:Fallout Warfare
250 point lists. I appreciate this means nothing. Bring around 20 models armed with various weapons. We got BoS, NCR, Mutants, Raiders, Robots and Enclave. Enclave are now less broken - tesla troopers cost more now.


FUCK YEAH. I'm in. Fridays it is.

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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Tue Nov 09, 2010 7:28 pm

FUCK YEAH at what? A specific army or just my general resurrection of this game? I'm playing drug pushing reavers again, by the way.
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Re: Gurps Fallout/ FO:W

Post by Nailz94 on Tue Nov 09, 2010 7:38 pm

The latter.

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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Tue Nov 09, 2010 8:13 pm

Why thank you. Before anyone asks, I'm unlikely to cover the Legion. There's no real way to balance melee and ranged yet keep to the Legion way.
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Re: Gurps Fallout/ FO:W

Post by Nailz94 on Tue Nov 09, 2010 11:33 pm

Start friday faggots!

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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Tue Nov 09, 2010 11:34 pm

GURPS is starting Friday, results of warfare will be factored into it.
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Re: Gurps Fallout/ FO:W

Post by Disposable-hero on Tue Nov 09, 2010 11:41 pm

hey guess what? i'll be there friday Very Happy

anyone know if cosplay adam will be there?
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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Tue Nov 09, 2010 11:51 pm

Not going to your band?

Hopefully, he normally is.
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Re: Gurps Fallout/ FO:W

Post by Disposable-hero on Wed Nov 10, 2010 7:40 am

i never have band friday XD last couple of weks have been wierd thought, birthday one then gig the next
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Re: Gurps Fallout/ FO:W

Post by Nailz94 on Thu Nov 11, 2010 7:54 pm

I still need to get Poison and Venom bullets.

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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Thu Nov 11, 2010 9:42 pm

Could be interesting. Thing is, you can't coat them because it'd evaporate in firing it, and can't put it in a shell to small or it'd shatter/deform.
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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Thu Nov 11, 2010 10:56 pm

New shit!
Shit formatting inbound! It goes as follows:
Name SPECIAL HP AC Points Weaponry
Radscorpion 7 3 7 1 1 5 1 3 1 14 Melee Attack: Save 0, Dam 1. Poison.
Deathclaw 9 5 6 1 1 6 2 3 2 18 Melee Attack: Save +1, Dam 1d10-6, min 1.
Fucking Cazador 10 10 10 10 10 10 10 5 4 10000 Melee Attack: Save -10, Dam 1d10-2 min 6. Poison.


YES, I AM MAD AT THE FUCKING CAZADORS!
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Re: Gurps Fallout/ FO:W

Post by GrandTheft on Wed Nov 17, 2010 10:28 pm

Spiritcurse wrote:
Deathclaw 9 5 6 1 1 6 2 3 2 18 Melee Attack: Save +1, Dam 1d10-6, min 1.
Fucking Cazador 10 10 10 10 10 10 10 5 4 10000 Melee Attack: Save -10, Dam 1d10-2 min 6. Poison.

As the lone wander(s) sat their in heaven they all watch the cazadors and deathclaws getting all the bitchs. Why do they always get the best speech options.......And the lone wander(s) continued to kill themselves
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Re: Gurps Fallout/ FO:W

Post by Spiritcurse on Wed Nov 17, 2010 10:54 pm

And they reflected on the fur and claws that the deathclaws had, wondering what the hell happened to make people find that hot.
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Re: Gurps Fallout/ FO:W

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