Infinity, and why it rules.

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Infinity, and why it rules.

Post by DorianCreed on Wed Jan 05, 2011 8:10 pm

Several reasons:

1. Free Rulebooks! (Here, if you were wondering [yes, that HS stuff is legal(the GURPS stuff isn't, but...)])

2. Better strategic options! Now, a TAG and two Dakini's, giving me three orders and awesome stuff, or a fuckton of Dakini's and a hacker, giving me a fuckton+1 orders and not as awesome stuff...?

3. More realistic rules than other, older, better known *cough*40K*cough* science-fiction wargames

4. Aleph. Because who doesn't love a hybrid of HAL, Skynet, and Cyberpunk goodness?

5. The Nomad medics (I forget the actual name). That is all.

So, yeah. Please don't flame me, 40k fans!

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Re: Infinity, and why it rules.

Post by Spiritcurse on Wed Jan 05, 2011 9:45 pm

Also, I've actually bought the hard copy - having to ask to borrow each time got annoying. Got it reduced, which rocked. Was talking to Phil - never have 3 orders. It's not enough. One thing I'm tempted to do is get some transductor zonds (8|0 (notation for 8 points, 0 SWCs), 6-6 move, repeater. Practically unarmed, but it's an order and a missile zone for 8 points. Can't complain). I can have 1 of them and a Szalamadra TAG, makes it a neat 250|5 list. Phil even has the TAG downstairs, second hand.

Medics are called Daktari, which is Doctor is Swahili, I think. Cat people win!

Setting is nice, although I'm torn between Bakunin and Tunguska. Bakunin is the soul of the nomads, a city of chaos where every cult, fetish and pleasure has its place. Tunguska is the home of Arachne, the free internet as opposed to Maya. Also, there is a central part of Tunguska where the main data crypt is. It's protected by inviolable firewalls and such, and is called Centrum. Mother of god, do I feel a crossover campaign coming on?
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Re: Infinity, and why it rules.

Post by Nailz94 on Wed Jan 05, 2011 10:09 pm

Robots, robots everywhere.

40k fanboys choosing to flame shall be shot. FEAR ME!

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Re: Infinity, and why it rules.

Post by DorianCreed on Thu Jan 06, 2011 7:03 am

...You wouldn't happen to play Aleph, would you, Nailz? If not, check 'em out! Camo-robots w/machine guns and odd-tech as basic = win!

EDIT: A crossover with Infinity? Now, that would never happen in my GURPS campaign, prompting Mahora Festival to turn into a three-way science-fiction war between two nearly-identical factions and a near-infinite swarm of 'bugs'.

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"Violence. If it's not solving all of your problems, then you simply aren't using enough of it."
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(A)bort, (R)etry, (B)lame a Tinker Gnome?

"Dude, I've got a list of people who are going to survive. It's not into double digits."
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Re: Infinity, and why it rules.

Post by Spiritcurse on Thu Jan 06, 2011 9:34 pm

Nah, mine might though. I'm running one as soon as one of you two are done.

Aleph are pretty badass, I need to remember my special rules to have a chance against them. For example, my Zeros get that -3 to be hit as well.

Also, do we have any 40k fanboys? I thought we all grew up?
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Re: Infinity, and why it rules.

Post by DorianCreed on Fri Jan 07, 2011 7:19 am

We did. That doesn't necessarily mean we're any more mature, unfortunately, as 40k is still the single most popular gaem evar, to my eternal dissapointment. Besides, I think there may be one or two lurking around somewhere.

Also, GURPS campaign, as run by Spiritcurse? Count me in!

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- Mad Chainsaw Johnson

"Violence. If it's not solving all of your problems, then you simply aren't using enough of it."
- Unknown

(A)bort, (R)etry, (B)lame a Tinker Gnome?

"Dude, I've got a list of people who are going to survive. It's not into double digits."
- Me, of all people
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Re: Infinity, and why it rules.

Post by Spiritcurse on Fri Jan 07, 2011 10:34 pm

General feeling of 40k by most of /tg/ and many staff - "If 40k was released today it would have trouble standing above other popular rules systems." This makes me pleased.

Expect high tech, street gangs, fairly sandbox world, conspiracies, illuminati, psionics, and the unexpected. In roughly that order.
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Re: Infinity, and why it rules.

Post by Lone_Pathfinder on Sun Jan 09, 2011 10:03 pm

Can I jump on the infinity bandwagon? I feel enlightened since our small engagement this afternoon (may take me a while to grow out of the 40k however!)
I was thinking pan Oceania for my army, but still undecided at time of post
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Re: Infinity, and why it rules.

Post by Spiritcurse on Sun Jan 09, 2011 10:07 pm

Get whatever looks cool. Each army can hold its own, don't worry. Plus, updates are done for all armies at once when a book comes out, so there's no problem with some being out of date.
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Re: Infinity, and why it rules.

Post by Lone_Pathfinder on Mon Jan 10, 2011 7:54 pm

I'd like to do a French only ariadna list, but for some reason on infinity pool it says I'm only allowed two instances of ariadna militia. Any explanations?
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Re: Infinity, and why it rules.

Post by Spiritcurse on Mon Jan 10, 2011 9:46 pm

The AVA value of a troop indicates how many of that unit can be taken. Don't worry, there are enough units for a french only list, I think.
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Re: Infinity, and why it rules.

Post by Lone_Pathfinder on Thu Jan 13, 2011 10:23 pm

Hmm, how would you feel if I collected nomads too? Obviously the list would be very different.
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Re: Infinity, and why it rules.

Post by Spiritcurse on Fri Jan 14, 2011 12:42 pm

I'm cool with that, just make it different somehow. For flavour and interest really.
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Re: Infinity, and why it rules.

Post by Lone_Pathfinder on Fri Jan 14, 2011 4:11 pm

Will do Smile thinking of getting the Bakunin Jurisdictional Force starter pack Very Happy only one model crossover I think
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Re: Infinity, and why it rules.

Post by Spiritcurse on Fri Jan 14, 2011 9:46 pm

It's a good deal - I was going to get that until Phil offered me his stuff.
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Re: Infinity, and why it rules.

Post by comingdarkness on Mon Jan 24, 2011 11:48 am

This all seems pretty awsome Smile
Will have a good read thruogh this
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Re: Infinity, and why it rules.

Post by Spiritcurse on Mon Jan 24, 2011 12:33 pm

Excellent, it'd be nice to have a new player Smile
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Re: Infinity, and why it rules.

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