Cora's Host club RPG

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Re: Cora's Host club RPG

Post by Spiritcurse on Mon Oct 10, 2011 7:53 pm

Hold up a second. Diceless, using the GURPS system? GMing style freely admitted to be telling the players a story in which they have little input? Game stated to be "my game" rather than "our game"?

Since I'm the only active mod, I think this should probably be moved to the background story section.

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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 7:55 pm

we have input, it just means we dont have a fight every session. We talk and make character driven choices.

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Re: Cora's Host club RPG

Post by Spiritcurse on Mon Oct 10, 2011 7:58 pm

In that case, probably best you don't use GURPS. If you're collaboratively telling a story, that's all well and good, but it's what things like Amber Diceless and Diaspora are made for. GURPS is a simulation heavy game, which means the whole point is that there's a lot of dice and a lot of creativity. Then again, it is an RPG, so creativity's a given. And as far as I can see, this is a mage getting stomped for improvising with a spell.
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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:06 pm

Look, I repect that thats how you play. Its just how we dont want to play for this campaign. its not bothering anyone, we arnt affecting anyone elses games, its just one game. If you dont like it then dont pay attention to this campaign. Problem solved. Same with the cards.
What does it matter in the long run?
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Re: Cora's Host club RPG

Post by Cora on Mon Oct 10, 2011 8:16 pm

the RPG is not designed for you to have a fight every session... it isn't fun to be honest and i don't feel comfortable enough to make one which is conflict based... as pointed out this is my FIRST rpg and to be honest i think i should be allowed to make my own mistakes instead of being told how i should do things...

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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:17 pm

Here here.
Every GM has a driffrent style, this is just the way some of us like it.
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Re: Cora's Host club RPG

Post by DorianCreed on Mon Oct 10, 2011 8:19 pm

Respect is good, I like that. But what we're talking about here is using what amounts to Physics: The RPG being used without the physics. Honestly, I agree with Spirit here. It does seem like I got a fiat'd punch to the cock for being creative with spell improv and tactical analysis. Not complaining (well, I am, but that's a separate conversation altogether), but still, the pain is still there.

Also, whilst I'm at it, making mistakes is good. Taking advice from more experienced players about how to improve what you do based on said mistakes is better. And never change your style. Ever. No matter what any of us say, myself included. That sentence included, as well. But for the love of god, find a specialised freeform RPG.

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Re: Cora's Host club RPG

Post by Spiritcurse on Mon Oct 10, 2011 8:19 pm

No, that's what the systems for. If you want to have a GM sit you all down and tell you their story, it's best not to use a system explicitly designed to punish shitty GMs. GURPS models realism as closely as possible, which means crazy stuff happens, railroads get broken, and you've got to be a good GM to roll with it. Not been paying attention to the campaign - I don't even read logs of campaigns I think are good. Well, except some on /tg/.

As far as the cards go, it's about par with me getting a bunch of my friends to write shitty Darkness fanfics and post them on a website you own. Even if you ignore them, it still drags the quality of the site down. And fuck, this place didn't have much before.
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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:22 pm

But can i just ask why? GURPS is meant to be the core RPG that can be used for anything. This is how we want to use it for ONE campaign, we are not changing how its used in others so what diffrence does it make?
We all know GURPS so we use it to keeps things fun and simple.
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Re: Cora's Host club RPG

Post by DorianCreed on Mon Oct 10, 2011 8:23 pm

GURPS is intended as a simulationist system designed to replicate most, if not all, aspects of reality. Reality != ordered, in any definition of either term. Hence, random chaos that is dice rolls!

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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:26 pm

If you chose it to. Most GMs do yes, and this one is mostly to. She just didnt want you to suddenly go crazy turning everything to dust and sand and air and stuff.
And from the point of view of a basic GM who is only just starting out, i thoroghly understand what she meant.
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Re: Cora's Host club RPG

Post by DorianCreed on Mon Oct 10, 2011 8:29 pm

Dispel Magic. Stone to Flesh. Air to Earth. Earth to Stone. Counterspell. The list of possibilities for fixing the problem go on. Also, I understand perfectly what she meant, I was just trying to show her that stuff doesn't always go to plan *cough*Mr. 3*cough* and that contingencies are in order. I've had to learn that the hard way about four times now. I do not intend to forget it again. She shouldn't either.

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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:31 pm

Remember how you raged at Mr 3 the first time though? Thats exactly what Cora did but feels like the players dont give a shit. I'm not saying you dont I'm just saying that shes lost all faith in her GMing ability now
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Re: Cora's Host club RPG

Post by DorianCreed on Mon Oct 10, 2011 8:36 pm

She has no reason to. She's a perfectly good GM, it's just that simulationist players and freeform players are like pressure-ice oil and water. They REALLY don't mix. She just has to learn to learn from her mistakes, foresee the events that may cause repeats in the future, and plan accordingly. Also to not fiat unless completely necessary. Such as when someone accidentally the campaign, the BBEG, or one of the protagonists.

Also, may I remind you I did not threaten to kick you out of the campaign, I just indefinitely suspended the campaign whilst I worked out how to sort the problem out. Which I did. Via a fiat, as I determined it was absolutely necessary.

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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:38 pm

I meant that you made a few comments about wanting to close the campaign, not kick me out. But I agree with what your saying, I'm just letting you know how she feels.
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Re: Cora's Host club RPG

Post by DorianCreed on Mon Oct 10, 2011 8:39 pm

Glad we agree, then. Very Happy

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Re: Cora's Host club RPG

Post by Cora on Mon Oct 10, 2011 8:39 pm

as i have said... you don't like my style then fuck off.... you don't have to victimise me just because you two are the only ones who don't like my style. and as i have said before i felt like it was unfair... and i also said that i would appreciate it if you would respect my way and move past this... i have been very respectful about this, and even if you have been doing this longer then i have i feel that my way of doing things is working for jack and george and if you don't like it well tough fucking shit... you say i am briniging down your site... well not being funny but no one really looks at this page.... and as forthe magic cards... i amnot about to have them be made real am i?
i think you two are being really imature about this, i have said my reasons for not using dice maid, and that is so i can keep track easier... and i would like to say that most of my sessions have not gone to plan to begin with.. i offer freedom of characters to an extent to prevent cheating and unnecessary fights.. clearly i am not doing that well in that factor but to be honest i have learnt my lesson now... but i am still not changing my GM style just to suit you dorian... i am really sorry but the way i see it, is that you are literally out to stop me from doing an RPG
And i would like to say THANKS A FUCKING LOT! i don't feel comfortable doing an RPG anymore and i don't feel comfortable being treated like a pile of shit.... so Thank you very much for deciding to pick on me online... how bloody brave you two are

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Re: Cora's Host club RPG

Post by Spiritcurse on Mon Oct 10, 2011 8:41 pm

She's a newbie GM, she's barely even PLAYED a game using GURPS, she wasn't ready to handle a complicated system where the players have freedom. This is what 4e was invented for. And given what D&D gets like, it soon enough moves past the dice rolls, so it could be perfect. Just... when you don't know the system, don't try to GM it unless you've got somebody who does on hand. Hell, even Tav managed that - because he was flexible and willing to learn the ruleset he was using, he went from terrible to okay in a rather short time.

Also, no. The style of the campaign can be changed, sure. GURPS can do gritty simulation, or cartoon violence. But even so, it's still a dice based simulationist game - it's not built for a GM to go on a power trip and tell a story. And I must add, no you don't all know GURPS. Most of you get the dice system right most of the time, but given that the problem arose, you still don't quite have the experience to run heavily using it.

And since I really must rise to it. Fuck's sake, just hit the button once when you've finished a sentence, it makes the text much more fun to read. And you know I'd say this to your face as well, and given the shit I got a couple months back, I don't think that's a valid route for any of you to take.
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Re: Cora's Host club RPG

Post by DorianCreed on Mon Oct 10, 2011 8:43 pm

I like the fact that we'd more or less got it sorted out and I made it clear Cora has no reason to be uncomfortable running an RPG as she is a perfectly good GM, all things considered and then she posts that. So kind.

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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:44 pm

Can we all please just shut the fuck up now?
What it winds down to, if you dont like this topic, dont click on it.
End of stroy, bye bye. See you later.
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Re: Cora's Host club RPG

Post by Spiritcurse on Mon Oct 10, 2011 8:46 pm

You know I have to click on all the topics! I can't have some marked white and some marked orange!
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Re: Cora's Host club RPG

Post by comingdarkness on Mon Oct 10, 2011 8:46 pm

then click on it, dont read it. simple.
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Re: Cora's Host club RPG

Post by Cora on Mon Oct 10, 2011 8:47 pm

Well you know what fuck it.... I am not running anymore you have all got your wish

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Re: Cora's Host club RPG

Post by DorianCreed on Mon Oct 10, 2011 8:50 pm

Noone has there. I don;t want you to stop running the campaign, Dark doesn't, George doesn't, Karm doesn't matter (lolKarm), and Spirit gives nary a fuck. All you've got there is you projecting your feelings. Look, if it makes you feel any better, I'll drop out, but I still want you to continue running the campaign. It's a good story, if not a campaign that is to my style, and I enjoy reading it.

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Re: Cora's Host club RPG

Post by Spiritcurse on Mon Oct 10, 2011 8:50 pm

But then I won't know what the words say! And she's still doing the ellipsis thing!

And no, I don't give a fuck. This is a common theme with me.
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