Arreal - Radical Inquisitor (daemonhunters)

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Arreal - Radical Inquisitor (daemonhunters)

Post by Spiritcurse on Sat Jun 27, 2009 6:07 pm

WS - 6
BS - 6
S - 3
T - 3
W - 3
I - 7
A - 4
Ld - 10
Sv - 5+/4+

Enhanced bionics - As normal bionics (resurrect with 1 wound when killed if 6 on 1d6), but with 4+ on 1d6.
Psyker - May use all powers from grey knight codex, and 2 per turn.
Iron will - May choose to pass or fail any leadership test.
Independent character - Unless with retinue.

Combat drugs - As dark eldar version.
Force weapon - As normal.
Icon of the just - As normal.

Custom gauss avenger blaster - ST X, AP 4, Assault 1. Always wounds on 2+.

195 points, give or take.


Last edited by Admin on Sat Jun 27, 2009 6:18 pm; edited 1 time in total (Reason for editing : Forgot the points value)
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Re: Arreal - Radical Inquisitor (daemonhunters)

Post by Nailz94 on Sat Jan 02, 2010 3:50 pm

Awesome (:
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