Spiritcurse - Legion Commander

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Spiritcurse - Legion Commander

Post by Spiritcurse on Fri Nov 13, 2009 9:54 pm

Spiritcurse with Dino

215 - (assuming the psyker power below is worth 75. It should be, since that's around what a psyker from any army costs, if not more. The invulnerable save was worth 10, going of values from other things, and the BS was given with the psyker package. The fearful change was raised in cost slightly, to cover the range increase, from close combat to 6")

WS - 6
BS - 8
S - 6
T - 6
W - 3
A - 4
I - 5
Ld - 10
Sv - 3+/4+

Monstrous Creature

Fearful - inflicts -1 to enemy leadership within 6"

Gaping Maw - any rolls of a 6 to Wound in close combat mean that an enemy model may be swallowed whole. The controller and the victim both roll a D6. If the Creature/Flora’s die roll is greater than the victim’s roll, the victim is swallowed whole without recourse or saves. This ability can only be used on creatures that are roughly man sized or modeled on a 40-mm or 25-mm base.

Psyker - may use 2 psychic powers per turn, chosen from any codex. Only 1 codex may be used per battle, but it need not be the one the player uses for the rest of his army.

Legionnaire commander - is damn epic. Aside from this, gets various powers, we shall discuss what they are later.
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Re: Spiritcurse - Legion Commander

Post by Disposable-hero on Fri Nov 13, 2009 10:19 pm

i have an idea for testing these, we battle them against iasar,ifteydie,they arent overpowered
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Fri Nov 13, 2009 11:19 pm

Yea, I'm going to make some rules for mine... either tonight or at some other time...

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sat Nov 14, 2009 9:01 am

I'll also need to write up the legionnaire rules sometime, with the ranks giving other benefits. Needless to say, Admin > Mod > User, and the characters need to show this. Then we make units for the troops, have Admins and Mods as HQs, Users as Elites, and something for the rest.

Also, we need many more SPAWNS!, for this legion army.
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sat Nov 14, 2009 3:22 pm

Oh hell yes, maybe a SPAWN! Check each turn? HANG ON!... I has had an idea, maybe we make a whole Legion codex? We could do the campaign every other Friday and make the codex with my laptop on the other?

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sat Nov 14, 2009 8:49 pm

No problem, I'll work on the codex tomorrow, if you like.
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sat Nov 14, 2009 10:43 pm

Would be good, can someone make a Legion Codex making post? Needs to be heavily modded as spam is a no no and no hijacking for once

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sun Nov 15, 2009 10:34 am

Will do.
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sun Nov 15, 2009 10:39 am

Thanks much ^_^

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sun Nov 15, 2009 10:57 am

It has been done, post your shiz up now!

By the way, in the interests of making it realistic, Spiritcurse should be able to beat the mods and Great Unclean One (power level increased due to having the most posts, and being and epic GM), and you guys should be able to beat all the other users.

What sort of specialty should we go for with the non-named units? Speed, range, power, close combat, what?
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sun Nov 15, 2009 11:00 am

Hmmm... not sure but don't discuss it any more on other topics, that way it's all in one topic and we don't have to go looking for info, and btw, I has most posts ^_^

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sun Nov 15, 2009 11:01 am

Okay, will do. Next time we meet up we're going to have to fight our named guys against each other.
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sun Nov 15, 2009 11:03 am

Yea, I still need to write rules for mine

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sun Nov 15, 2009 11:08 am

Need a hand?
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sun Nov 15, 2009 11:09 am

Nah, I got the ideas just need to be arsed, that's all

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Mon Nov 16, 2009 3:40 pm

Been arsed yet? Because we need it for Friday, or Sunday if you can get in then.
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Mon Nov 16, 2009 5:39 pm

No, I can't be in on Sunday but I'll get it finished for Friday, don't worry ^_^

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sat Nov 28, 2009 10:46 pm

Which Friday?
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sat Nov 28, 2009 11:27 pm

I have fuck all idea... I can get it to you by the friday after you give it to me

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Re: Spiritcurse - Legion Commander

Post by Spiritcurse on Sun Nov 29, 2009 9:17 am

Okay, I'll give you the model, then the base. The base'll take longer.
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Re: Spiritcurse - Legion Commander

Post by Great Unclean One on Sun Nov 29, 2009 6:36 pm

Fair enough ^_^

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