BurntLegion Codex

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BurntLegion Codex

Post by Spiritcurse on Sun Nov 15, 2009 10:48 am

This seemed a decent place to put it. This topic needs to be heavily moderated.

HQ

Spiritcurse (as in special characters section)
All mods
Great Unclean One

Elites

Other named users
"Hax0r" (stats later)

Troops

"User" (stats to be decided later)
"Spammer" (likewise)
"Hijacker" (likewise, some special ability affecting vehicles)
SPAWNS!

Heavy Support

Some form of tank
Another form of tank
Heavy weapons squad ("trolls"?)

Fast attack

Some form of skimmer
Jetbikes
Something else


Names, stats and models for these would be appreciated. Also, more units would be nice.
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Re: BurntLegion Codex

Post by Great Unclean One on Sun Nov 15, 2009 10:51 am

I'm assuming for the HQ the Great Unclean One is me? =3 And I was thinking the hiackers could be put in the heavy support if they are anti vehicle, if you want I'll get working on me, is it going to be a nurgle based demon or my model that I'm making?

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Re: BurntLegion Codex

Post by Spiritcurse on Sun Nov 15, 2009 10:59 am

The model to represent you. All the named users get free reign with their characters, just as Spiritcurse is a necromancer with a dinosaur.
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Re: BurntLegion Codex

Post by Great Unclean One on Sun Nov 15, 2009 11:00 am

Fair enough, so mine is going to be some sort of Iron Warrior kick arse guy?

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Re: BurntLegion Codex

Post by Spiritcurse on Sun Nov 15, 2009 11:07 am

Yeah, whatever you feel like. Use the creature feature rules for most of it (affects normal models too - razor sharp claws == rending, etc.) then talk to me for the rest. I can work out stats for most shiz.
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Re: BurntLegion Codex

Post by Great Unclean One on Sun Nov 15, 2009 11:08 am

Don't worry, I'll write it all meself and I've seen the creature feature many a time, It's going to be based around a chaos lord but with extra bits put on

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Re: BurntLegion Codex

Post by Spiritcurse on Sun Nov 15, 2009 11:17 am

Ah, that works too. I look forward to battling it on Friday.
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Re: BurntLegion Codex

Post by Great Unclean One on Sun Nov 15, 2009 4:28 pm

Indeed, lets see if you can stand up to his secret power bom

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Re: BurntLegion Codex

Post by Spiritcurse on Sun Nov 15, 2009 8:38 pm

I should be able to, Admin has to be able to beat the rest. It's only logical.
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Re: BurntLegion Codex

Post by Great Unclean One on Sun Nov 15, 2009 8:57 pm

Unless of course it's using a secret thing that he doesn't know ^_^

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Re: BurntLegion Codex

Post by Spiritcurse on Sun Nov 15, 2009 9:15 pm

I guess. Mine might have a "backup" power - can reset his unit and himself to the condition they were at at the beginning of the game, once per game. Reflecting what I can do.
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Re: BurntLegion Codex

Post by 3Lance on Wed Nov 25, 2009 1:48 pm

I would clearly be a heavy support.
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Re: BurntLegion Codex

Post by Spiritcurse on Wed Nov 25, 2009 9:08 pm

Cool, thy will be done. We could make a whole army from this, with "roving band of trolls" as our troops choice.
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Re: BurntLegion Codex

Post by Great Unclean One on Thu Nov 26, 2009 12:01 am

I think posters for troops, mods for elites, trolls for heavy support, hijackers for fast attack and the admin for hq?

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Re: BurntLegion Codex

Post by Spiritcurse on Thu Nov 26, 2009 8:31 am

Yep, with you guys fitting in where you want to be.
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