Our D&D game

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Our D&D game

Post by Spiritcurse on Sat Oct 02, 2010 11:35 pm

Usernames are the same throughout. I'm playing the part of the DM (person running the game), and also a player called Hesoliv, a closet necromancer. Great Unclean One is playing a pirate named Jack. Our quest began with us running away from the law, using a dwarf tunnel to do so, and ending up in the city of Greyhaven. Part 1 of our adventure concerns our escape from the underworld and ascent into high society.

A few notes on the game. Any speech marks preceded by a h are spoken by Hesoliv. Most of those others are spoken by the NPCs, should be clear. Ruleswise, I've just relaxed the limits of monks and paladins, allowing them to multiclass at no penalty. Because otherwise, who'd even think about taking monk levels? Plus, I never liked that rule.
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Spiritcurse
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Re: Our D&D game

Post by Spiritcurse on Sat Oct 02, 2010 11:56 pm

[22:01] <@Spiritcurse> After many hours crawling through the dark tunnel after the dwarven guide, he finally motions for you to stay still. He taps at some bricks, and the wall slides open, to reveal a dark chamber, roughly 20 feet across in each direction. He pushes you through, and then pushes a scrawny wizard through after you. The wizard hands him a few gold coins, to which he grunts and leaves. Before the dwarf closes the tunnel, he presses a lit torch into your hand.
[22:03] <@Spiritcurse> grunts and leaves. Before the dwarf closes the tunnel, he presses a lit torch into your hand.
[22:05] "So," Sniffed Jack as he surveyed the chamber "What we here for? Be it treasure?"
[22:06] <@Spiritcurse> "At the moment, I just want to get out of here, preferably intact"
[22:07] <@Spiritcurse> You hear footsteps from ahead of you.
[22:07] "Aye, I need to get back to me ship for one"
[22:08] <@Spiritcurse> "Your ships's gone, face it. Like they wouldn't have confiscated it"
[22:08] "Who goes there? Be ye friend or foe?"
[22:08] <@Spiritcurse> "Ischc urbog ulica!"
[22:08] "And me ship ain't gone, Mary Rose wouldn't a' just left me like that!" I quickly snort at the wizard.
[22:09] <@Spiritcurse> "Umm, that was goblin. Bad goblin, at that" Hesoliv says.
[22:10] Turning to the voice from the darkness "I don't be speakin ye foreign language!" I raise my voice a little, "I BE SPEAKIN PIRATE!" And pull my blade from it's loose fitting on my belt
[22:10] <@Spiritcurse> The goblin raises his dagger, and Hesloiv sighs, ans shakes his hands out of his ill-fitting sleeves.
[22:11] "Ye really don't want ta be fightin me little beggar, I be the finest on the high seas!"
[22:11] <@Spiritcurse> The goblin shouts again, to which Hesoliv shakes his head. h"Foul language".
[22:13] "I coulda told ye that from the way he's lookin at me, I don't like it much, looks like he wants ta eat me fer his dinner" I say, moving into a fighting stance and proclaim to the goblin and the general darkness "Come ta be gettin me ye wretch!"
[22:14] <@Spiritcurse> Hesoliv raises his hand and runs towards the goblin, darkness spiralling from his hands.
[22:15] <@Spiritcurse> He punches the goblin in the jaw, and the darkness erodes part of his face. THe goblin screams, but stays standing.
[22:16] I lunge forward, slicing with my blade, a wicked gleam in my eye as I relish the poewr
[22:16] *power
[22:20] The blade slices down, cleaving the goblin in a rather state of...twain, I take no time in wiping the blood off my blade, using an old rag and some spit and unceremoniously sling it back into my belt. "Naw ta get outa this place!"
[22:20] <@Spiritcurse> h"A wise move, which way?" The tunnel that the goblin came from seems to lead up slightly.
[22:21] "Up looks like a good plan, much betta than down in my opinion" I say, heading towards the upwards leading passage
[22:21] <@Spiritcurse> h"Aye, unless you're after loot or... research subjects".
[22:22] *** [1]GreatUncleanOne (GreatUncle@sux-F21CCB6F.range109-155.btcentralplus.com) joined
[22:22] <@Spiritcurse> The tunnel seems rather uneventful, but there is a single door on the right, just before an exit.
[22:22] <@Spiritcurse> There is signs of inhabitants, both goblin and human.
[22:23] *** GreatUncleanOne was kicked from #LegionRPG by Spiritcurse (Kick!)
[22:24] <[1]GreatUncleanOne> I turn to the wizard, "What harm can a wee bit a' snoopin do?" And take a quick peek into the door
[22:24] *** [1]GreatUncleanOne changed nick to Great
[22:25] <@Spiritcurse> There is a human woman in the room, seemingly a sorceror. She is facing away from the door, apparently polishing a dagger.
[22:25] *** Great changed nick to GreatUncleanOne
[22:25] Turning to the wizard slowly I mouth, 'Is she.... dangerous?'
[22:25] <@Spiritcurse> h"I'd assume not. If she expected danger, she'd have warded the door"
[22:27] 'Fair enough' "Ahem" I cough, trying to get her attention "Not ta be rude or anythin but, why are ye livin under here with all them goblins?"
[22:28] <@Spiritcurse> "The goblins are my guards. However, being goblins, I'm not surprised you got here. Who are you, and why are you in my room?"
[22:29] "I be the MIGHTY Cap'n Jack at yer service madame" Dropping my hat as I bow low, gesturing for the wizard to do the same
[22:29] <@Spiritcurse> Hesoliv drops a clumsy bow, and manages to stutter "Pleasure to m-m-m-meet you, m'lady".
[22:30] <@Spiritcurse> "Well, that's one question answered. And at least you're polite. Now, on to the second."
[22:31] "I can only apologise for me young acomplices lack 'o' manners, he's not entirely mastered the art o' common courtesy"
[22:31] <@Spiritcurse> h"Hardly my fault, my job doesn't lend itself to the art of socialising."
[22:31] "Ye can say that again"
[22:32] <@Spiritcurse> h"Hey, it's a talent, you must grant that". "Enough, state your business or I shall send for the guards."
[22:33] "I be comin ta this city fer a new start, I be a simple man but I wish fer a clean slate, and these here tunnels where the way we were given by a dwarf, we mean na harm to ya madame, if ye wish fer us ta be gone, ye only need ta ask"
[22:35] <@Spiritcurse> "Hmm, dwarf tunnels. There's a lot I don't know about this place, that's for sure. Now, you want a clean slate, and a new city. I'm assuming you're on the run, so I'll let you pass. I'm on your side here.
[22:37] "Thankie much Ma'm, if ye ever need a job doin, ye know I'm yer man, just ask fer Cap'n Jack in any respectable tavern or semi respectable drinkin 'ole" I say, bowing low again as I retreat from the room and out the door
[22:38] <@Spiritcurse> "I find 'respectable' hard to believe, captain. Goodbye, Jack. And goodbye, Hesoliv."
[22:39] "Phew, that where a close one laddie" I remark to Hesoliv as I exit the tunnel
[22:39] <@Spiritcurse> h"That was not a fun one. Did you hear me tell her my name?"
[22:40] "Aye laddie, tis perplexin but how a woman's mind works is a myster to us mere mortal men, ye gotta give em.... respect ye get me?"
[22:42] <@Spiritcurse> "I do not appreciate my mind being read. What if she found out what I was?"
[22:43] "Well laddie, on account of er bein a mind reader an all, hidin in a goblin filled hole, I doubt she's in much of a position te be givin out yer secrets is she?"
[22:44] <@Spiritcurse> h"Even so. Do you know how hard necromancy makes your life? Ever treid picking up girls when you raise the dead in your spare time?"
[22:45] "I'd imagine it'd be hard laddie, but thats why I use the most reliable o' lasses, the one that can be bought with a penny and a flagon 'a mead!" I say, winking jovially at the boy
[22:46] <@Spiritcurse> h"I might have to try that sometime. Now, shall we go above ground? Even I tire of this darkness, and the torch'll go out soon."
[22:46] "Sounds like a good plan, I also be sick o' this accured darkness" Strolling out of the exit
[22:48] <@Spiritcurse> Outside, you see that you're inside a forest, just on the edge of a hill. before you, the town of Greyhaven is sprawled across the horizon. it's a huge city, with smoke and haze spiralling out of the many turrets and towers. Hesoliv sighs a brief sigh of contentment.
[22:50] I clap him on the back, "Aye, truly a haven and most importantly a fresh start, let us start like we mean to go on, with gusto and an ample supply of grog!" I say, producing a bottle of some pungent liquid from the folds of my tattered captains jacket and head on towards the smoking chimneys and comforting women of Grimhaven
[22:50] *Greyhaven
[22:50] <@Spiritcurse> h"How do you always have some of that?"
[22:51] "It be tricks o' the trade lad, never let the rum run out!" Winking as I take a gulp
[22:51] <@Spiritcurse> You notice some brigands on the road ahead. There appears to be three of them, smoking around a fire.
[22:52] "Finally, some reliable people!" I say, moving towards the brigands, when I get closer I proclaim loudly and happily, "Hey lads, ye be lookin bored there, want some ale ta go down?" Producing another three bottles of the stuff from the jacket
[22:53] <@Spiritcurse> The brigands surround you, and take the ale from your hands, beginning to drink. They seem happy enough, but you get the feeling that you're being watched.
[22:54] "So lads, where be ye hailin from?" Looking around at my surroundings, in the trees and such
[22:55] <@Spiritcurse> "From that shit'ole down there" You can't see anything, but you can sense the atmosphere getting thicker.
[22:56] "A thick atmosphere? I don't be understandin you city slickers an yer atmosphere, I've never felt more alive than with a sea breeze in me sails!"
[22:57] <@Spiritcurse> Suddenly, another man jumps from the trees, and the three men stand up, drawing knives.
[22:57] <@Spiritcurse> "Sorry mate, but the pay's just not good down there. Now, money or life, please."
[22:58] "Yer doin it all wrong, it be 'AVAST YE FITLHY LANDLUBBERS, HAND OVER THE LOOT!"
[22:59] <@Spiritcurse> The men looked shocked, and so Hesoliv readies his fists.
[22:59] "Seemin as yer amateurs, I be given ye a fightin chance" I say, attempting to grab at the nearest brigand to me and hold him hostage as such
[23:02] In a failed attempt, the brigan broke free of my hold, "Now it's yer turn!"
[23:04] <@Spiritcurse> Hesoliv fires a bolt of dark magic towards a brigand, striking him in the face. Cuts open on his face, and he falls to the ground, alive but screaming.
[23:05] "Now what ye going ter be doin?" I laugh
[23:05] <@Spiritcurse> "Shouldn't piss of a wizard, friend."
[23:06] "Ye got that right!" I say, winking
[23:07] <@Spiritcurse> THe brigands swing wildly, and one blade slashes a gash open on Jakc's left arm.
[23:07] "That aint a good idea laddy" I say, the smile dropping from my face as I slash at his neck with the sword
[23:09] "Running around like headless chickens I see" As the head rolls off the shoulders of the stupid enough brigan, "Anyone else fancy a go on old Jacky!?"
[23:09] <@Spiritcurse> The two standing men growl and swear vengeance.
[23:10] "Clearly ye do, COME AN GET ME!"
[23:11] <@Spiritcurse> Hesoliv points at a brigands, who falls to the ground whimpering and crying.
[23:12] "THOUGHT NOT!" I shout, guffawing at the two men
[23:12] <@Spiritcurse> The standing brigand drops his sword and runs, leaving the two others to their fate.
[23:13] "What are we gonna do with these two then?" I ask Hesoliv
[23:13] <@Spiritcurse> h"Do we need them?"
[23:13] "I don't see a reason why..."
[23:14] <@Spiritcurse> Hesoliv traces a finger lazily along the cut mans face, and he shudders before dying.
[23:15] "That my magical friend is bloody creepy, even fer my standards! At least I know where I stand with Mary...."
[23:15] <@Spiritcurse> h"Well, I am somewhat skilled with life and death. Other one's yours."
[23:18] I grin as I slowly unscrew a bottle of 'Extra Strong Jimmy's Ale'. As the man whimpers, I slowly empty the bottle over his head, letting the liquid sink into his clothes and hair, waiting till the clear liquid had all drained out, I threw the bottle into the woodland, smashing against a tree. Slowly, relishing the shudders from the body in front of me, I take a ciggaret out of from brigands breast pockets. Lighting
[23:19] <@Spiritcurse> h"And you called me creepy? At least he died painlessly. Well, painlessly to me..."
[23:20] "I don't take too kindly ta' bein cut by lesser men" And casually flick the ciggarette onto the man, setting him aflame and turn to Hesoliv, not turning to see the man slowly die, "Let's head to that, shit'ole I think they called it"
[23:20] <@Spiritcurse> h"That they did, let's be off"
[23:20] "That ain't creepy lad, it's what we call vengance"
[23:20] <@Spiritcurse> h"Agreed"
[23:22] <@Spiritcurse> The city is a miserable sight from close up, with steel and iron walls, and ugly buildings walling the sides.
[23:22] <@Spiritcurse> There is a steady line of people both entering and exiting the city, all seem somewhat downtrodden.
[23:23] <@Spiritcurse> There is one guard in a corner, smoking a cigarette while watching the throng of people move through.
[23:23] "I dan't see what they be lookin so sad about, as far as I'm concerned, this is a bloody gift compared to where we came from, eh?" I ask, nudging Heslovi in the ribs
[23:23] <@Spiritcurse> h"True, but there must be something. Think we should find out what it is? Or should we go after some money first?"
[23:24] "I like the sound of a little adventure" I wink at Heslovi and stroll into the crowd, beaming and lively as I attempt to enter the city
[23:25] <@Spiritcurse> Other than the elbows, knees and at least one attempted pickpocket, you manage to enter Greyhaven unaccosted. It's somewhat quieter inside, but the city still rings with the sound of industry and work.
[23:26] I say, rather loudly to Heslovi, loud enough for the adjacent people to hear us clearly, "Why are all the people ere' so miserable? Bloody ungrateful if ye ask me...."
[23:26] <@Spiritcurse> "It's not good here, we're only just alive. You bastard, coming here and telling us we're well off!"
[23:27] "Yer much better off than the scum in the galley matey, what be so bad about ere?"
[23:28] <@Spiritcurse> "All we can do is work, we're nothing more than slaves to that bastard up top."
[23:29] "Who be that? He sounds like a fine man, after me own heart if indeed I had one" I say, tapping my chest, looking genuinely sad
[23:32] <@Spiritcurse> "Lord Keso, if you care. Now I need to work."
[23:32] <@Spiritcurse> He walks away, spitting at your feet as he goes.
[23:34] I laugh as he goes, "No manners that man, makes yer sick" I remark to Heslovi "So, we found out what was wrong, sounds like a perfectly fine establisment, shipshape, people are miserable, things are workin, any port in this town?"
[23:35] <@Spiritcurse> h"I doubt it - as far as I can tell, we're pretty far inland. Shall we go look for his lordship then?"
[23:35] "I den't see why not, what we lookin for him fer though?"
[23:36] <@Spiritcurse> h"Loot, training, or power." Hesolivs eyes seem to flash when he says power, it seems to be important to him.
[23:37] "Fair enough" I say "To find his lordship then!"
[23:38] <@Spiritcurse> h"Any idea where to look?"
[23:39] "I'd imagine it'd be a big place, something.... big, see anything that fits the bill?"
[23:40] <@Spiritcurse> h"This whole city is big, it's the whole point, I think. But up would seem likely"
[23:41] "Upwards and onwards then, I think is the plan!"
[23:42] <@Spiritcurse> h"Splendid!"
[23:43] <@Spiritcurse> You travel through the city, looking for the most extravangant tower possible. Despite the grime and dirt on the lower levels, after about the fifth level, the city becomes remarkably cleaner and nicer.
[23:43] "Looks like they know ow to scrub up, eh?"
[23:43] <@Spiritcurse> It also becomes quieter, which Hesoliv remarks must be due to a silence field across the whole city.
[23:44] <@Spiritcurse> There are a few wizard looking people walking around, generally hurrying from place to place. There is also a large hall, the door to which is lined with gold.
[23:44] "You and yer magic, I prefer good ol' fashioned steel, grog and livin wood" ;D
[23:45] "Mebbie the gold laden door be where our quarry lies?"
[23:45] <@Spiritcurse> h"Yes, but magic tends to be a lot faster. I'd assume so, evil megolmaniacs have a way of making themselves clear."
[23:46] "Exactly, takes one ta know one!"
[23:47] "Shall we be goin through?" And knock firmly on the door
[23:47] <@Spiritcurse> The door is answered almost instantly after the first knock by an elderly man in a suit. "Do you have an appointment with Baron Marick?"
[23:49] "Nay, but we'd be mightily pleased if ye could let us speak with the good Baron" Once again, looking as presentable as possible, bowing low and dropping my hat, "We be dignatries from across the waters, come for an audience with yer good Lord"
[23:50] <@Spiritcurse> "I shall see if he is available. Please, make yourself comfortable in the waiting room."
[23:50] "Thank ye kindly" I say, sitting down in the waiting room
[23:50] <@Spiritcurse> The waiting room is extravagantly furnished, with mirrors and chandeliers hanging from the walls and ceiling.
[23:51] <@Spiritcurse> There is a man calmly reading a book at the other end of the room, and a woman sat examining her nails in a small gold lined mirror.
[23:51] I sit down and surrupsticiously produce a hipflask from the folds of my coat, brushing some dust off the lapel as I take a swig from it
[23:53] <@Spiritcurse> h"You really need to cut down on the alchohol. Any idea who this Baron is?"
[23:54] "Nay idea at all laddie, and don't worry, my insides are more 'n used to this stuff"
[23:55] <@Spiritcurse> h"Well, as long as you can handle it. I don't want you turning up drunk to this meeting." The elderly man walks into the room, beckoning the woman to come with him. She does, stepping smartly out of the room.
[23:56] "Not a chance o' that, just calmin me nerves a bit, look at er, right stuck up bitch, bet she's never done an honest days pillagin in er life..."
[23:57] <@Spiritcurse> h"Probably not, want to follow, see what happens?"
[23:58] "Maybe we should wait fer the man te come fer us? We seem rather at 'is mercy at the moment an all"
[00:00] <@Spiritcurse> h"Fine by me, I guess." You wait for around 10 minutes, then hear a lond scream from where to woman went. The man then steps in, summoning the reading man to come with him. He does not react to the scream, and goes willingly.
[00:01] "Well then, looks like she was subject to a bit o' pillagin..." I say, winking "Any news on the audience front?" I ask the old man as he turns to exit
[00:01] <@Spiritcurse> "You two will be seen next, good sirs."
[00:02] <@Spiritcurse> h"Hey, what caused that scream? I know it was her, but why? Are we next to die like that?"
[00:04] "Nay lad, we got or wits about us, she was just a stuck up bitch, but we are summit else!"
[00:04] <@Spiritcurse> h"If you're sure. Either way, I'm going to go in ready to kill."
[00:05] "Sounds like a plan!"
[00:06] <@Spiritcurse> Hesoliv flexes his fingers just as the elderly man walks back into the room. "The Baron will see you now, come with me."
[00:07] "Thank ye' much" I say as I rise, pat myself down and follow the old man, clutching the handle of my sword
[00:07] <@Spiritcurse> Hesoliv stands up, ready to follow the man.
[00:08] <@Spiritcurse> The man leads you down several coridoors, evetually stopping outside a heavy, leaden, door. He pushes it open, grunting slightly, and gestures for you to enter.
[00:09] I enter the room and bow, "Thank ye' much for allowing us an audience with a man, so distinguished as yourself"
[00:10] <@Spiritcurse> On the chair in the middle of the room, there sits a dessicated corse, its skull lolling to one side. Flies flutter about his eyes, and tattered robes hang down from his skeletal arms. The skeleton is sat rather complacently in the throne, and looks as if it had died happy.
[00:11] <@Spiritcurse> You can hear a faint hissing, and as you stare, a snake crawls through the open jaw bones and into the ribcage.
[00:12] "Ah, it seems we have been subject to a little.... misunderstanding" I turn to the old man, "This... is a skeleton"
[00:13] <@Spiritcurse> "Indeed".
[00:14] "And the ramifications of this are.... ?"
[00:14] <@Spiritcurse> Hesoliv approaches, and begins to examine the bone structure, from a distance at first, then closer.
[00:15] <@Spiritcurse> The man has gone now, closing the door behind him, leaving you alone in the room with a corpse.
[00:15] "I think this is where the screaming starts, I have to say, I am a little perplexed"
[00:16] <@Spiritcurse> "As am I. The... skeleton... appears to have... grabbed my hand. And it won't let go."
[00:17] "Ah, maybe this skeleton.... is the Baron?"
[00:18] <@Spiritcurse> h"I would assume so. However, I must confess that I expected him to be, well, living."
[00:18] "Indeed, as did I.... Sir, pardon me for being abrupt, but in case you hadn't realised, you seem to be quite dead"
[00:19] <@Spiritcurse> "Indeed I am. But I never let that stop me."
[00:20] "I can see that, you seem to be quite resolute in that aspect, would it be too much to ask how this state of affairs was acheived?"
[00:21] <@Spiritcurse> "Oh, nought but age, my friend! And a rather irritating assassin, but we must all deal with hardships in life. And, indeed, beyond.
[00:23] "Indeed, a philosihpy myself and my dear Mary subscribe too, and would it be.... intrusive to ask why for instance, your previous visitors seem to be slightly on the diceased side also?"
[00:23] <@Spiritcurse> "Mary? he doesn't look like a Mary."
[00:24] <@Spiritcurse> "Oh, shock kills most, and I take care of those that refuse my... offer."
[00:24] <@Spiritcurse> h"No, lord, he means his ship. I'm Hesoliv."
[00:25] "Not me ship lad, me lass, she is slightly attatched to the ship but me lass nontheless and what does yer offer consist of?"
[00:26] "I have to say, by this point you have me positively intruiged"
[00:27] <@Spiritcurse> "I want to live again. Death has its merits, but I want to experience the thrill of life again. Of course, simply finding a priest to do it would never work - who'd waste good magic on a Baron?"
[00:30] "Never got them religious nuts either, seem we share a common distrust, but living, that be a fine ambition to have sir, one I congratulate you on whole heartedly" Once again, a distant look comes into my eyes as I mention my heart. "So I can only assume your offer is to find a life to go with such a youthful and perfect body such as yours?"
[00:33] "To... breathe life into it as it were?"
[00:33] <@Spiritcurse> "Come now, don't flatter me. I need a body. My soul is intact, and I know the spells required. Don't worry, I'm not after your body, there is a specific one I desire. He lives in a monastery north of here, and I would like him brought to me. Alive. How you do so is fine. I have a few pictures and information if you like."
[00:34] <@Spiritcurse> Hesoliv prises himself free of the skeletal hand, and considers the offer. h"One day, would you teach me the spells, lord?"
[00:36] "Ah, so it be only a body you require m'lord? I shouldn't have thought you need it, but if it is a body you require then we shall be all too happy to retreive it for you"
[00:38] <@Spiritcurse> "Very well, I thank you. This body is enough, but a living body! Oh, to be free of the grasps of this room! His name is Lucas Marick, he's a skilled monk there. Light hair and skin, and bright green eyes, almost elven. Makes sense, given his parentage."
[00:39] "His parentage? A prodigy I assume? A fitting body for such a mind, if you would be so kind to provide the adequate documentation for the capture of this little fellow, we shall begin our enterprise accordingly!"
[00:41] <@Spiritcurse> "He's the son of a human and an elf. Oh, a beautiful woman she was... *cough* The papers are in the chest there, there's a map, a drawing and a brief description of the monastery." When he coughs, you can't help but notice a cloud of dust come out of his mouth.
[00:43] I retreive the documents and smile broadly as I see the picture of his mother. "I see what you mean m'lord, a fine woman indeed, maybe so fine for yourself although any woman would be hard pressed to live up to your example. We shall depart immediately for the childs monastary, Ah Sirrah M'lord, the journey is afoot!"
[00:44] <@Spiritcurse> Hesoliv pauses in confusion and mild shock, but recovers well and whispers to Jack h"I think the boy is his son. The name was a clue, and hearing him describe the mother..."
[00:44] <@Spiritcurse> "EXCELLENT!" he booms, and throws his arms wide. The door opens, leading to a staircase out of the palace.
[00:45] "I thought as much, though to keep a level of.... acceptable ignorance on that subject, seemed polite and never hurts for a bit o' flattery"
[00:45] <@Spiritcurse> h"True, true", Hesoliv says, and walks down the stairs.

tl;dr - read it, you lazy fucks.
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Re: Our D&D game

Post by comingdarkness on Sun Oct 03, 2010 7:38 pm

gutted that I had to miss it...
I'm looking forwad to next saterday Very Happy
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Re: Our D&D game

Post by Spiritcurse on Sun Oct 03, 2010 9:07 pm

I'll probably introduce you as a mercenary or something. Just find an excuse to join the party. And seriously, let me know if you want the necromancer to piss off, he's only there because a 1 man party doesn't really work.
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Re: Our D&D game

Post by comingdarkness on Sun Oct 03, 2010 9:19 pm

You find me sat in the courner of a pub and after a breif chat I decided to join you out of boredom.
And i say keep the necromancer for now, I like them and it would be nice to have a meatsheild for a rainyday
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Re: Our D&D game

Post by Great Unclean One on Sun Oct 03, 2010 10:17 pm

Nah, he's nice for character and flavour, I also need a person I can reliably call 'laddy' on a regular basis... and wink at, I seem to have done a lot of winking in that game....

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Re: Our D&D game

Post by Spiritcurse on Sun Oct 03, 2010 10:46 pm

Aye, mostly because I seem to be playing him as typical teenager, so he whines that his studies make it hard for him to get girls. Perfect friend for a pirate.

And excuse me, I think I'll be making the meatshields, not being them.
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Re: Our D&D game

Post by Great Unclean One on Mon Oct 04, 2010 6:43 am

Don't tell me, the Baron is an old friend? XD

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Re: Our D&D game

Post by kiubiXninja on Mon Oct 04, 2010 7:42 am

how are you making meatshelds? Shocked
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Re: Our D&D game

Post by Spiritcurse on Mon Oct 04, 2010 10:59 am

No, but I'll probably get him as a mentor. I'm trying not to tie my character in to much, to help me make sure I play and DM fairly.

I'm playing a necromancer. Rasier of dead. Think it through.
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Re: Our D&D game

Post by Great Unclean One on Mon Oct 04, 2010 10:04 pm

And I'm a pirate who winks a lot, *Winks* YARR!

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Re: Our D&D game

Post by comingdarkness on Tue Oct 05, 2010 6:50 am

I'm the silent guy who dosent talk much....
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Re: Our D&D game

Post by Spiritcurse on Tue Oct 05, 2010 10:40 am

Awesome, I think I can see where this is going. By the way, there are rules for taint, where your character is slowly corrupted by the powers of evil. Should I begin using them? They allow you access to certain abilities, especially for Coming Darkness, I believe, although my character may be using some of them.
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Re: Our D&D game

Post by comingdarkness on Tue Oct 05, 2010 12:16 pm

that sounds like my kind of thing Twisted Evil
I am the coming darkness after all
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Re: Our D&D game

Post by Great Unclean One on Tue Oct 05, 2010 3:25 pm

Meh, probably not corruption for me, I'll stay nice and to the pirate code thank 'ee! (Rape, pillage, drink, rinse and repeat)

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Re: Our D&D game

Post by kiubiXninja on Tue Oct 05, 2010 3:59 pm

i think il join you in that Twisted Evil
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Re: Our D&D game

Post by Spiritcurse on Tue Oct 05, 2010 10:08 pm

There are two variants, corruption and depravity. Somewhat like the DH corruption, you gain mutations at 3 different stages, then die/go insane. Might use it, might not. By the way, it is curable, provided you cleanse it within 24 hours.
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Re: Our D&D game

Post by comingdarkness on Wed Oct 06, 2010 1:15 pm

If i go insain, what happens? Do i get to call mosters chickens?
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Re: Our D&D game

Post by kiubiXninja on Wed Oct 06, 2010 2:32 pm

(CHIKEN) CAWKAMUTHERFUKINDOO!
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Re: Our D&D game

Post by Spiritcurse on Wed Oct 06, 2010 2:33 pm

Your character is unusable when you go fully insane, it passes to the GMs control. Partially insane, it's cool.
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Re: Our D&D game

Post by comingdarkness on Wed Oct 06, 2010 2:34 pm

right, better watch that then...mind you I am at least partially insain in real life so that keeps such things interesting
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Re: Our D&D game

Post by kiubiXninja on Wed Oct 06, 2010 2:36 pm

all the interesting peple are mad Twisted Evil
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Re: Our D&D game

Post by Spiritcurse on Wed Oct 06, 2010 2:42 pm

The higher your Wisdom score, the more insane you can go before you go unusable. So basically, buff your wisdom -> survive more insanity.

On a related note, I'll be using the advanced fear rules. At the moment it's basically worried->running->paralysed. I'll be using the better ones. Also, make sure to roleplay fear if you fail a fear save.
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Re: Our D&D game

Post by comingdarkness on Wed Oct 06, 2010 2:43 pm

Use whichever one is the funnest to play
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Re: Our D&D game

Post by Spiritcurse on Wed Oct 06, 2010 8:10 pm

The advanced ones I think. They cover your character slowly go insane from fear, and covers dangerous horror and subtle horror.
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