Survival of the killyest.

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Survival of the killyest.

Post by Spiritcurse on Sun Jun 28, 2009 6:52 pm

This campaign is more of an informal one than others, and as such follows a loose order. Simply put, write down the names of your HQ's (if it contains many different people, or a squad, pick one model), and/or write down the unit type, or special if it is in the special character section, and repost whenever one is killed in any battle.

Be fair, don't lie about it, or say "that one didn't count". Post every time one is killed, and then after a while has passed, we'll give out rewards for survivors.

My list -
- Tirakev Xabier - Special
- Haemonculus
- Dracon

- Inquisitor Lord Coteaz
- Inquisitor Lord Arreal - Special
- Brother-Captain Stern
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Re: Survival of the killyest.

Post by Disposable-hero on Sun Jun 28, 2009 8:41 pm

is it a little big headed to put iasar 3 times?

also, would him turning into a spawn count as death?
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Re: Survival of the killyest.

Post by GoldenLlama on Sun Jun 28, 2009 9:42 pm

could we fight across computers through GURPS?
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Re: Survival of the killyest.

Post by Spiritcurse on Mon Jun 29, 2009 6:12 am

Yes to the Iasar thing, and only if the story says that he can't turn back for the spawn thing.

As for fighting across computers, give me a couple of weeks. I'll build a messaging system that can have a dice rolling thing, so it's fair. I presume you've got the rules ok?
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Re: Survival of the killyest.

Post by Disposable-hero on Wed Jul 08, 2009 8:26 am

i still think on a roll of a two on two dice he should turn into a daemon prince instead
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Re: Survival of the killyest.

Post by Spiritcurse on Wed Jul 08, 2009 4:58 pm

Go on then, add 50 to the points cost, and he can still keep powers/star of vengeance.
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Re: Survival of the killyest.

Post by Disposable-hero on Sun Jul 12, 2009 12:43 pm

awesomeness XD daemon prince from marines codex, not daemons.
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Re: Survival of the killyest.

Post by Spiritcurse on Sun Jul 12, 2009 6:27 pm

Alright, any specific reason?
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Re: Survival of the killyest.

Post by Disposable-hero on Sun Jul 12, 2009 7:07 pm

1 extra strength i think
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Re: Survival of the killyest.

Post by Spiritcurse on Tue Jul 14, 2009 8:41 pm

But I presume no access to daemonic gifts?
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Re: Survival of the killyest.

Post by Disposable-hero on Tue Jul 14, 2009 9:08 pm

i have both codex, why not XD
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Re: Survival of the killyest.

Post by Spiritcurse on Wed Jul 15, 2009 7:12 am

Fair enough, go on then. The more daemon you are, the more likely you are to get a daemonhammer to the face.
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Re: Survival of the killyest.

Post by Disposable-hero on Wed Jul 15, 2009 10:07 am

what do those do?
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Re: Survival of the killyest.

Post by Spiritcurse on Thu Jul 16, 2009 7:11 am

Hurt. Beyond that, I'll have to check. I do know that they make it very unlikely that you'll be striking first. I might use scourging too, since that ignores invulnerable saves.
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Re: Survival of the killyest.

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