Battle Squad Alpha

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Battle Squad Alpha

Post by Spiritcurse on Thu May 06, 2010 9:22 pm

5 Grey Knights with Justicar, Psycannon & Incinerator
+Targeter

Grand Master with 5 Terminators
+Master Crafted Weapon
+Icon of the Just
+Frag grenades & targeter

4 Stormtroopers and 1 Veteran
+Flamer and Grenade Launcher

Land Raider
+Storm Bolter & Psycannon bolts
+Smoke Launchers

AND
Lance Strike
OR
5 more Stormtroopers, Grand Master gets Holocaust

Everything up to the AND is 930 points. The Lance Strike is 70, 5 Stormtroopers are 50, Holocaust is 20. So as for what I'll actually use, depends on the terrain and the enemy army.

Basically, this army is incredibly good at survival, with the Icons giving a 4+ invulnerable save, and also specializes in close range smashing, using the terminators and grand master. The grey knights will be used to provide backup where needed, or hold objectives when not. Stormtroopers will mainly be used for defense, as their S3 AP5 rapid fire allows them to mow down numbers, which will be the main threat. Also, this army gets 9 shots and a large blast that ignore invulnerable saves, as well as having decent AP, so enemies are unlikely to be getting saves. For the few that do, lascannons and power weapons should pick them off. Comments?
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Re: Battle Squad Alpha

Post by Nailz94 on Sat May 08, 2010 12:03 pm

Nice choice and also a bitch to beat.

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Re: Battle Squad Alpha

Post by GoldenLlama on Wed May 12, 2010 11:34 am

you should fight necrons, the two nastiest armies to kill should save everyone else the troble and just go and kill each other
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Re: Battle Squad Alpha

Post by Disposable-hero on Wed May 12, 2010 2:12 pm

i think.. i should do an entire thousand son army,
it would be a bitch.
everyone has at least a 4 up invun, and ap3 weapons.
monetary help with this would be greatly appriciated (in fact, i would like to do one army for each god, coz that would be fun)
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Re: Battle Squad Alpha

Post by Spiritcurse on Wed May 12, 2010 2:45 pm

Meh, this kind of pales before the grey knight/blood angel mix, I looked at the codices together, and saw that there was much potential win.
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Re: Battle Squad Alpha

Post by Great Unclean One on Wed May 12, 2010 4:05 pm

Indeed, the chaos codex is now a wee bit crapper than BA...... although a pure 1000 sons army would be cool, I have some Thousand sons that I'm selling for cheap if your interested

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Re: Battle Squad Alpha

Post by Spiritcurse on Wed May 12, 2010 4:37 pm

Just though of a downside to the 1000 sons army. A Vindicare Assassin could pick out the Sorcerors, which'll not only slow them down, but make them much easier to kill - no psychic bitchery.
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Re: Battle Squad Alpha

Post by Great Unclean One on Wed May 12, 2010 5:08 pm

Ah, they aren't independent characters and have a 4+ invun, also, what are the rules for the assassin?

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Re: Battle Squad Alpha

Post by Spiritcurse on Wed May 12, 2010 5:11 pm

Hits on 2, wounds on 4, has an option to ignore invun, AP 2, can pick out model, not squad to shoot at.
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Re: Battle Squad Alpha

Post by Great Unclean One on Wed May 12, 2010 5:23 pm

Ah fair enough, but, put them in Rhinos (It's silly not to) and your screwed =D

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Re: Battle Squad Alpha

Post by Nailz94 on Thu May 13, 2010 6:28 pm

I agree. Unless Adam packs anti-tank weaponry. Then you're screwed.

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Re: Battle Squad Alpha

Post by Disposable-hero on Thu May 13, 2010 7:26 pm

screwed anyway, but at least thousand sons stand a chance.
or maybe death guard,
dunno about initiative, so i couldnt say for emperors children or world eaters
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Re: Battle Squad Alpha

Post by Spiritcurse on Thu May 13, 2010 7:36 pm

I'll probably be playing Dark Eldar. I'd be going first.
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