Urban Fantasy World Building
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Re: Urban Fantasy World Building
True... how about on the summer solstice? (when the world is hottest).
Twilightwings- Experienced Poster
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Re: Urban Fantasy World Building
Also how would they fair on a regular day but while going up the tower to eliminate the dragon... mental projects of the dragons were attacking them on the way up. Each projection is real but only 1/10 as strong as the real dragon and about as big as a man. They (as in the mages) have knowledge of the dragon but did not know about the mental projections.
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Re: Urban Fantasy World Building
First scenario: Still a roflstomp, due to WIZAAAAAAAAAAAAAAAAAAAAAAAAAARD.
Second scenario: They encounter the projections, realise there's more than one, and just Meteor Swarm it.
Second scenario: They encounter the projections, realise there's more than one, and just Meteor Swarm it.
DorianCreed- Legatus Legionis
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Re: Urban Fantasy World Building
Meteor Swarm as in they just rain meteors on the whole tower or on each dragon vision till they get to the top?
Also how much more difficult would it be as the team members drop off.
As in: for 4, for 3, for 2, and for one solo below average company mage.
Also how much more difficult would it be as the team members drop off.
As in: for 4, for 3, for 2, and for one solo below average company mage.
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Re: Urban Fantasy World Building
Basically? Yes.
And we're going on Healer gone first? Then shit's cash until there's like two. Then you have problems
And we're going on Healer gone first? Then shit's cash until there's like two. Then you have problems
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Re: Urban Fantasy World Building
Okay, just trying to get a gauge of how strong they are xD
So far... well they seem to be quite capable
Let's take those same five mages. Let's have them get ambushed by Slenderman on they're way back (fully healed) with no info on him and not prepared.
So far... well they seem to be quite capable
Let's take those same five mages. Let's have them get ambushed by Slenderman on they're way back (fully healed) with no info on him and not prepared.
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Re: Urban Fantasy World Building
Slenderman wins no contest. Which, for reference, is a good default for situations involving him.
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Re: Urban Fantasy World Building
Ouch... I expected at least some difficulty...
Okay lets say, instead of those five mages there are five other mages (1-5 that are 2... and I seem to be defaulting to 5 a lot) with better equipment (1-5 it's also a two). They have knowledge of Slenderman and know his powers but he ambushes them as they are looking for him... then what?
Okay lets say, instead of those five mages there are five other mages (1-5 that are 2... and I seem to be defaulting to 5 a lot) with better equipment (1-5 it's also a two). They have knowledge of Slenderman and know his powers but he ambushes them as they are looking for him... then what?
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Re: Urban Fantasy World Building
Slenderman still roflstomps them. You need like 50+ mages, all max power and well geared in a several week stakeout to take that bastard down.
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Re: Urban Fantasy World Building
Dear Lord........ also what Challenge Rating would he be listed as then?
And how about Zanton (entertain the thought that he's in this setting for a while).
And then all of our Negima characters while we are at it xD
And how about Zanton (entertain the thought that he's in this setting for a while).
And then all of our Negima characters while we are at it xD
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Re: Urban Fantasy World Building
Slenderman? Around 30-ish? Maybe?
Zanton? 40, maybe 45.
Aria and Conjack are about 25 going on 30
Hrar is coming up on 40
Codex WAS at about 45, but is now around 9001
Zanton? 40, maybe 45.
Aria and Conjack are about 25 going on 30
Hrar is coming up on 40
Codex WAS at about 45, but is now around 9001
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Re: Urban Fantasy World Building
But at the last form none of of could even though Zanton, and yet Hrar was as strong as him?
Also at just 30 you need that many mages... wow...
Also... Aria needs to step it up xD
Also at just 30 you need that many mages... wow...
Also... Aria needs to step it up xD
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Re: Urban Fantasy World Building
I think Conjack would be a little more than that...
He weilds the power of the Darkness itself...come on.
He weilds the power of the Darkness itself...come on.
Re: Urban Fantasy World Building
CR 21+ is epic levels. At this point, the Wizard is a god, the Rouge can climb up someone's arse hole and the Fighter... well, the Fighter is still just "AM HIT FING WIF SORD!" but he's the best damn Fighter out there! A standard human, if certain sources are to be believed, reaches about level 6 by the end of their life time.
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Re: Urban Fantasy World Building
Fair enough. Just making sure that hes not being mistaken due to his dislike of fighting
Re: Urban Fantasy World Building
Dorian what CR is the average anime main character?
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Re: Urban Fantasy World Building
What, like Ichigo or something? He'd be a level 18 Swordsage. Because WEEABOO FIGHTAN MAGACK is a pretty cool book for statting anime characters.
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Re: Urban Fantasy World Building
Weeabo fightan magack?
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Re: Urban Fantasy World Building
A source book for D&D 3.5. Weeaboo Fightan Magack is the derogatory name for it, as it's proper name is the Tome of Battle: Book of Nine Swords. Info on it can be found here: http://1d4chan.org/wiki/The_Book_of_Weeaboo_Fightan_Magic
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Re: Urban Fantasy World Building
Okay question: how does location, time of day and ther such things effect battles since the dragon even on a summer solctice was a joke.
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Re: Urban Fantasy World Building
Strategy. What buffs they go into battle with. How they're expending their resources. What gear they need. What spells they cast. How effective said spells are. This, and much more.
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Re: Urban Fantasy World Building
Now things make more since. Especially if they have prior knowledge of what they were fighting thy already know what to bring and what to do...
So would that battle against the dragon be harder if they didn't know what kind of dragon it was or what it could do?
So would that battle against the dragon be harder if they didn't know what kind of dragon it was or what it could do?
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Re: Urban Fantasy World Building
Yes, it would.
DorianCreed- Legatus Legionis
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Re: Urban Fantasy World Building
Department 7 are pretty much always for taking care of people who've seen too much. However, because that means they can be anywhere fast, they're rapid response in case more wands are needed at a scene.
As for healing mages, that'd be 3, probably.
For the scale of things, we're talking high level mages. But remember this. An average human is no contest for even a CR 1/2 orc, to say nothing of even the lowest imp from the hellish planes. Low level mages have their place here, but it's most likely going to be grunt work - recharging wands, keeping the scrying going, curing disease and poison so the real medics can keep their Cures open.
A high level caster is apocalyptically strong. An entire squad is usually only called in to deal with an epic level squad, so a mage usually operates independently of their squad for most of the day.
Any fight depends on intel. This is true in normal D&D, and especially so in modern era special ops D&D. Not knowing what you're fighting is going to end poorly. If you buff against fire and pack Forcecage grenades, you'll feel a bit of a prick when it spits ice and teleports, for example.
As for healing mages, that'd be 3, probably.
For the scale of things, we're talking high level mages. But remember this. An average human is no contest for even a CR 1/2 orc, to say nothing of even the lowest imp from the hellish planes. Low level mages have their place here, but it's most likely going to be grunt work - recharging wands, keeping the scrying going, curing disease and poison so the real medics can keep their Cures open.
A high level caster is apocalyptically strong. An entire squad is usually only called in to deal with an epic level squad, so a mage usually operates independently of their squad for most of the day.
Any fight depends on intel. This is true in normal D&D, and especially so in modern era special ops D&D. Not knowing what you're fighting is going to end poorly. If you buff against fire and pack Forcecage grenades, you'll feel a bit of a prick when it spits ice and teleports, for example.
Re: Urban Fantasy World Building
Thanks for all of that
So most mages are stand alone... that is both scary and awesome.
So most mages are stand alone... that is both scary and awesome.
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Re: Urban Fantasy World Building
Wizards, and by association mages in general, usually have a lot of power by mid-levels. As in, the power to take out entire city blocks. High level mages can be, and often are, walking walking apocalypses.
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Re: Urban Fantasy World Building
Question: Who makes the magiteck?
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