Tirakev - Dark Eldar Rebel (dark eldar)
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Tirakev - Dark Eldar Rebel (dark eldar)
WS - 8
BS - 6
S - 4
T - 4
W - 3
I - 8
A - 5
Ld - 10
Sv - 5+/2+ (lost when failed)
Fearless - As normal
Independent Character - Unless with retinue
Superhuman stealth - Treat any firing at Tirakev as if night fighting (roll to see)
Tzeentchi possesion - At any time, Tirakev may turn into a lord of change, with the applicable stats and powers, if a suitable model is available. This is done instantly, but should he wish to change back, he must pass a leadership test, or he stays as a lord of change for that whole turn.
Combat drugs - As normal.
Temporal splicer - Owning player may re-roll one dice per model killed by Tirakev in the previous turn.
Shadow field - As normal.
Xenospasm - As normal.
Mask of shades - may force up to 5 rolls to hit made against him to be re-rolled.
Splinter pistol - As normal.
Points - 180 points.
BS - 6
S - 4
T - 4
W - 3
I - 8
A - 5
Ld - 10
Sv - 5+/2+ (lost when failed)
Fearless - As normal
Independent Character - Unless with retinue
Superhuman stealth - Treat any firing at Tirakev as if night fighting (roll to see)
Tzeentchi possesion - At any time, Tirakev may turn into a lord of change, with the applicable stats and powers, if a suitable model is available. This is done instantly, but should he wish to change back, he must pass a leadership test, or he stays as a lord of change for that whole turn.
Combat drugs - As normal.
Temporal splicer - Owning player may re-roll one dice per model killed by Tirakev in the previous turn.
Shadow field - As normal.
Xenospasm - As normal.
Mask of shades - may force up to 5 rolls to hit made against him to be re-rolled.
Splinter pistol - As normal.
Points - 180 points.
Last edited by Admin on Sat Jun 27, 2009 10:45 pm; edited 1 time in total (Reason for editing : Forgot the ranged weapon)
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