The Dark Eldar codex
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Great Unclean One
comingdarkness
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Burnt Legion :: Gaming :: Wargames
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The Dark Eldar codex
Yeah, lucky bastard here got to read it a month before release, can't remember too much though. What I got -
- Archon has been, overall, improved. More master of evil, less gang boss.
- Archon can now have a retinue, they're all pretty good, stat buffs like the old DH, I think.
- Incubi leader has a weapon with 2 modes. +2 attacks, or +2 strength.
- Incubi have less ranged, more melee striking power.
- There's a new haemonculi unit, basically their experiments. MOD EDIT: Wracks and Grotesques.
- FNP has been brought up to date.
- Still paper thin armour, but I think more vehicle upgrades.
- Mandrakes look fuckin' awesome. Not sure if you've seen them, but they do.
- Asubdreal Vect. Aww shit, he's awesome. Wounds on 3+, power weapon, shithot statline. Not sure if he can disembark his craft, but it's now A13 all round (used to be 14 v shooting, 10 v CC). He also must have 9 models on the raider with him, so stick your best stuff up there with him. Also, he has preferred enemy: everything. Yeah, everything. Also rerolls to wound eldar.
- Shadow field still exists, but may have been changed.
- Combat drugs have different effects, and have awesome names.
- More units! More named characters, including a named hellion. MOD EDIT: Baron Sathonyx.
- Decapitator can no longer charge when he comes into play, but I don't have to write where he starts. Essentially, same as Marbo.
- A shitload more fluff, it's no longer the 4 page book it was.
- Pain tokens. I may have details wrong, but here we go. Every unit starts with 0 pain tokens, unless it's special somehow (vect starts with one, for example). Kill a unit or IC, get a token. Token 1 - gain FNP. Token 2 - gain frenzy, I think. Token 3, gain something else. If two units with tokens merge, such as an archon joining a new unit, the tokens are added together. Shared fairly when they leave.
That's all I got so far. Maybe more soonish - I'm probably going to go to that GW again soonish, so more then. Maybe.
- Archon has been, overall, improved. More master of evil, less gang boss.
- Archon can now have a retinue, they're all pretty good, stat buffs like the old DH, I think.
- Incubi leader has a weapon with 2 modes. +2 attacks, or +2 strength.
- Incubi have less ranged, more melee striking power.
- There's a new haemonculi unit, basically their experiments. MOD EDIT: Wracks and Grotesques.
- FNP has been brought up to date.
- Still paper thin armour, but I think more vehicle upgrades.
- Mandrakes look fuckin' awesome. Not sure if you've seen them, but they do.
- Asubdreal Vect. Aww shit, he's awesome. Wounds on 3+, power weapon, shithot statline. Not sure if he can disembark his craft, but it's now A13 all round (used to be 14 v shooting, 10 v CC). He also must have 9 models on the raider with him, so stick your best stuff up there with him. Also, he has preferred enemy: everything. Yeah, everything. Also rerolls to wound eldar.
- Shadow field still exists, but may have been changed.
- Combat drugs have different effects, and have awesome names.
- More units! More named characters, including a named hellion. MOD EDIT: Baron Sathonyx.
- Decapitator can no longer charge when he comes into play, but I don't have to write where he starts. Essentially, same as Marbo.
- A shitload more fluff, it's no longer the 4 page book it was.
- Pain tokens. I may have details wrong, but here we go. Every unit starts with 0 pain tokens, unless it's special somehow (vect starts with one, for example). Kill a unit or IC, get a token. Token 1 - gain FNP. Token 2 - gain frenzy, I think. Token 3, gain something else. If two units with tokens merge, such as an archon joining a new unit, the tokens are added together. Shared fairly when they leave.
That's all I got so far. Maybe more soonish - I'm probably going to go to that GW again soonish, so more then. Maybe.
Re: The Dark Eldar codex
How'd you get a read of the codex? XD Which GW, just wondering?
Great Unclean One- Addicted Poster
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Location : At the head of an intergalactic pirate fleet heading straight for Manchester!
Re: The Dark Eldar codex
I know people. And I prefer to keep my sources anonymous. But either way, I officially forgive GW for all their sins.
Re: The Dark Eldar codex
I dont they ban hammerd Vassal 40k BUTTT The servers are still up and there are survivors living in pacts its awesome
Re: The Dark Eldar codex
Heat Lance - S6, Lance, Melta. O_O
Hesperax is WS 9 and I 9, apparently so.
Hesperax is WS 9 and I 9, apparently so.
Nailz94- Addicted Poster
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Re: The Dark Eldar codex
Better not get GW looking here, this site could be shut down for info released before actual release date of GW.
Sky-Slasher- Experienced Poster
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Re: The Dark Eldar codex
will they find us? nooooooo!
kiubiXninja- Usual Poster
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Re: The Dark Eldar codex
Everyone's read the codex tho so it's all good.
Nailz94- Addicted Poster
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Re: The Dark Eldar codex
I could be a complete dick and report it.
Sky-Slasher- Experienced Poster
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Re: The Dark Eldar codex
You could, but then I'd delete the thread as soon as they looked into it.
Plus, scans are out already - I have a copy myself. I'd have thought that was a bigger issue.
Plus, scans are out already - I have a copy myself. I'd have thought that was a bigger issue.
Re: The Dark Eldar codex
addam can you trace his adress when he is online ?
say yes
say yes
kiubiXninja- Usual Poster
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Location : in your fridge eating your foodz
Re: The Dark Eldar codex
Of course. Every webpage has access to the IPs of everyone using it. However, it would be a betrayal of trust to give them to anyone. The only person who gets the addresses if they ask is the police.
Re: The Dark Eldar codex
Don't give out mine!
Sky-Slasher- Experienced Poster
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